Helmet heroes free account lvl 300
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That could be solved by making them take missions to unlock much like the original four extra slots did and still do. Now obviously not all characters will use every one of those slots, but even if you don't use them explicitly merely having them unlocked puts a costume in them and that gets stored even if the player never touches it. Take that 1 Mb and multiply it by the 1,207,409 characters that existed as of the last time they posted statistics though and that's over a terabyte of storage space for costumes alone. No, I don't honestly believe it would be any size to cause any real concerns. How many people customize powers on all characters on every costume? Most, I'd wager, are using the default (so, no real "power customization" entry needed, just look to the default" or are using a minimal FX for a few, or have one customization they use across them all (which, most likely, referenced separately, because why copy that over repeatedly?) And that's assuming every slot and all the powers are customized to that extent. 1480 if we doubled it to twenty - just over 1 Mb, uncompressed as plain text. So even if we're assuming the largest there, uncompressed, at 74 kb (not Mb, not Gb) that's 740 kb currently for ten slots. Power customization files are larger - I'm seeing from 4 - 64kb. Going through costume files, old and new, the largest I see is 10 kb. The files (plain text and editable) that we can see, per costume, aren't that large, and if they're stuck in a database I'd be fairly sure they're more compressed than what's exported for us to see. That potentially inflates the size of the character database by a not insignificant amount. From that I can fairly reasonably assume the limitation is not a technical one, it's more that the UI would need to be changed to display more slots for editing and swapping purposes and then possibly concerns over storage space on the server - if every character suddenly has twice as many costume slots, that potentially inflates the size of the character database by a not insignificant amount. You could just never edit it once earned because the UI doesn't give you the option.
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#Helmet heroes free account lvl 300 plus
For a while back on live it was possible for Arachnos Soldiers and Widows to get an 11th costume slot if they did all the regular missions plus their unique one, and you could swap to it just fine as slot 10. It does nothing only because slot 10 or above don't exist. I have found the 10 slots to be enough, even more than enough, for most of my toons but I do have a couple who could use a few (dozen) extra for, as you say, variations on a theme. I have no clue how difficult it would be to change this or if it can even be changed. It uses 0 through 9 and if you try 10 or any other multiple digit entry it does nothing.
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#Helmet heroes free account lvl 300 code
Not having looked at the game code but knowing how programming works in general I can tell you that the current code only accepts a single digit modifier for costume slots.